Because you will take things slowly, and with all the collectibles boosting Ori's power to the maximum capacity, choosing to play on Hard difficulty as well as going for no-deaths is not a bad idea. The first playthrough is recommended to focus on 100% everything - collecting all collectibles, buying everything, and doing all side quests, combat challenges and races. If the goal is to minimise playthrough, at least two are needed, but three can make it less stressful. There are multiple achievements requiring an entire playthrough and doing some would void the others. Ori has to find Ku, and in the process discovering how Niwen has come to what it is now. However, a storm hits and separates them. As Ku grows up, the sky calls to her, and one day she and Ori fly beyond Nibel and reaches the forest of Niwen. Note: If you wish to read the guide in the order of how achievements are unlocked, please refer to the forum guide HERE.Īfter the events in the previous title, Ori and the Blind Forest, Ori, Naru and Gumo settle down in the forest of Nibel as a family, and now they have a new member, Ku, the last surviving child of Kuro. Unobtainable/glitched achievements: some of the collectible-related achievements are glitchy Does difficulty affect achievements: Yes, " Hardcore Fan" Minimum number of playthroughs needed: 2 Approximate amount of time to 1000 : 20-25 hours If you’re having trouble finding any of the Spirit Shards, use the video guide below for help.- Estimated achievement difficulty: 6/10 for Hard Mode, 3/10 for Easy Mode Deflector – Deflect projectiles with melee attacks.Fracture – Lets you split Light Burst into three smaller attacks.Lifeforce – Damage dealt will increase when your health is high. Overflow – Extra life will be converted to energy, and vice versa.Thorn – Deal damage to enemies that attack you.Life Pact – Life can be used for abilities when you run out of energy.Last Stand – Increased damage by 20% when your health is below 15%.Catalyst – Melee damage gives you energy.Energy Harvest – Enemies are more likely to drop energy orbs.Ultra Bash – Bash launches you further and deals damage to enemies.Spirit Surge – Increases damage dealt based on your amount of Spirit Light.Splinter – Splits Spirit Arc into three smaller projectiles.Life Harvest – Enemies are more likely to drop life orbs.Quickshot – Increased speed of Spirit Arc.Reckless – Take and deal additional damage.Sticky – Stick to a wall when you jump onto it.Magnet – Orbs are attracted to you from further away.Swap – Swap your maximum life and maximum energy.Overcharge – Reduce energy cost by 50% but increase damage taken by 100%.Finesse – 10% chance of dealing 50% more damage. Wingclip – Deal extra damage to flying enemies.Arcing – Spirit Shot hits nearby enemies as well.Bounty – Enemies are stronger and have more health, but also drop twice as much Spirit Light when defeated.Some can be bought from Twillen for Spirit Light orbs at Wellspring Glades, while others must be found in the game areas. In addition to abilities, you can also unlock additional skills and bonuses by collecting and equipping Spirit Shards. Unlock All Skills (Spirit Shard Locations) Unlockables Ancestral Light – Increase your attack damage by 25%.Launch – Launch yourself in any direction.Burrow – Move through sand and use a Burrow Dash while in the sand.Light Burst – Throw an explosive sphere.Swim Dash – Dash underwater or when surfacing.Flash – Spend energy to create a burst of light that helps you see and damages enemies.Grapple – Grapple from grappling points or blue moss.Bash – Launch yourself from hanging items and projectiles.Dash – Dash in the direction you’re facing, either on the ground or in the air.Spirit Arc – Aim and fire a ranged attack.Regenerate – Expend energy to heal yourself.Double Jump – Lets you jump a second time after jumping once.Spirit Edge – A sword used for combo attacks.Kuro’s Feather – Glide and ride wind currents while airborne.Water Breath – Lets you breath underwater.(The upgraded version lets you pause the star and spin it.) Shock Smash – Adds shockwaves to the smash attack.Spirit Smash – Powerful downward attack.Exploding Spike – Throw a spike of light that explodes.
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